| Description |
Proximity voice chat for multiplayer, with an in-game phone (calls & SMS) and CB radio. Requires the free external FarmVoice client running on each player's PC.
Changelog:
1.5.2.0:
- CLIENT: Fixed a possible reset of the key bindings
- MOD: Radio placement: new default keys Ctrl + Num 5 and Ctrl + Num 0
1.5.1.0:
- CLIENT: Added experimental support for macOS and Linux
- CLIENT: Added an option to start FarmVoice automatically with Windows (client: General settings)
- CLIENT: Migrated the client to a new framework and redesigned it. This was required to enable macOS and Linux support
- MOD: Added the new FarmOS CB-10 vehicle radio. It can be installed in vehicles as a shop configuration and supports Interactive Control (IC)
- MOD: Added the new FarmOS HT-5 handheld radio (shop: hand tools). While holding the radio: Left mouse button = Talk, middle mouse button = Radio menu, [ (Ü on German keyboards) = On/Off
- MOD: Replaced the game setting "Radio only in vehicle" with "Radio usage", offering three options: Everywhere, Vehicles only and Bought radio only
- ALL: The HT-5 has a shorter range than the vehicle radio and features its own small-speaker sound. Players standing nearby can quietly hear radio traffic from a switched-on HT-5
- MOD: With "Bought radio only" enabled, carrying an HT-5 allows radio use on foot. In vehicles, an installed CB-10 is required
- MOD & CLIENT: With "Bought radio only" enabled, the radio channel is saved individually for each vehicle with an installed CB-10
- MOD & CLIENT: Added the new FarmOS FM-24 radio mast (shop: placeables) and the game setting "Network coverage (radio masts)" with the options Off, Phone only and Phone + radio
- MOD & CLIENT: When network coverage is enabled, reception is only available near a placed radio mast. Full signal is available up to 400 m, with a maximum range of 1.1 km. At the edge of the coverage area, static and voice dropouts occur. Without a radio mast, phone calls are unavailable and radio transmissions are limited to static. The farm that bought and placed the mast receives monthly site rent
- MOD & CLIENT: Global and private radio channels are not affected by radio mast coverage
- MOD: Added a home bar to the call screen. Clicking it minimizes the call, allowing the phone to be used during an ongoing conversation
- MOD: Added a phone model. The character now visibly holds a phone while the phone app is open or during a call
- MOD: Added the new "Weather" phone app. It displays the current weather and upcoming weather changes by day, including time, duration and temperature. Optional alerts can be enabled for rain/thunderstorms/hail, snow and storms, with 1, 2 or 4 hours of advance warning
- MOD: Added the new "Market" phone app. It displays the best selling price for each crop and its selling point, your stored quantities and all selling points. Price alerts can be configured for individual crops with a custom target price
- MOD & CLIENT: Weather and price alerts are delivered like SMS messages with their own soft notification sound. The phone briefly pops up when an alert arrives. Notifications are suppressed while sleeping. Each weather change and each crop can trigger a maximum of one notification per day
- MOD: Improved player and server pairing
- MOD: Adjusted the radio HUD to match the vehicle radio
- MOD: Improved error handling
- MOD: Fixed mouse cursor conflicts with other mods that use their own cursor
- MOD: Holding Backspace in phone text fields now deletes continuously
- MOD & CLIENT: Fixed issues with call hold
1.4.1.0:
- General fixes
- MOD: Added an option to disable the phone popup for new messages
- CLIENT: Removed Windows echo cancellation
- CLIENT: Added WebRTC echo and noise cancellation (experimental)
- MOD & CLIENT: Improved vehicle detection (no more voice suppression when sitting on chairs, bikes or in vehicles without a cab)
- MOD & CLIENT: The phone ear can now be chosen (left or right) in the phone settings under Sounds. With "left", your character also holds the phone in the left hand
- ALL: Speakerphone now also works in conference calls, including global ones
1.4.0.0:
- MOD & SERVER: Added group calls
- MOD & SERVER: Added global conference calls - including players on other servers
- MOD & SERVER: Call hold: if someone calls you while you are already on a call, you can put the current call on hold
- MOD: An active call can now be minimized, so you can keep using the phone during the call
- ALL: Added global SMS chats and groups (the server admin has to enable this in the game settings)
- MOD & SERVER: Members of an SMS group can now be made admins
- MOD: Added a "Send location" button to the SMS chat (same server only)
- CLIENT: Added Windows echo and noise cancellation as an option in the settings
- CLIENT: The data of a previously used server (such as SMS and contacts) can now be deleted individually
- MOD: Phone overhaul: new home screen (click the bar at the bottom), improved design and more
- MOD: Improved the Recents app
- MOD: If the FarmVoice client is not running, the phone no longer offers SMS or calls - the buttons are greyed out and show the reason
- MOD: "Radio only in vehicle" is now enabled by default
- CLIENT: General improvements
- SERVER: General improvements
- MOD: Fixed the badge on the Recents app
- MOD: Fixed the SMS popup
- MOD: Fixed issues with SMS groups
- MOD: Fixed issues with SMS contact cards
- CLIENT: Fixed the roger beep (overbeep) when using the global radio
- CLIENT: Fixed the speaker list when many people talk at once
1.3.0.0:
- CLIENT: Free release in the Microsoft Store
- CLIENT: The mod folder can now also be linked manually in the settings
- MOD: Improved private radio channels (the creator can now remove members, allow others to invite players, etc.)
- MOD: Added a monitor mode for the radio (in the radio SETUP you can now choose a channel to listen in on; use Swap if you need to talk on the monitor channel)
- MOD: Fixed a texture warning
1.2.0.0:
- MOD: Added global private radio channels (see phone)
- MOD: Added the ability to share contacts via SMS
- MOD: Added an option to only allow calls from contacts
- MOD: When "Radio only in vehicle" is enabled, the radio can now be heard in a small area around the vehicle while the engine is still running after leaving the vehicle
- MOD: Replaced the "Missed Calls" app with "History". All calls are now logged
- MOD: Added Streamer Mode for the phone, hiding all phone numbers
- MOD: Phone speaker audio is now stereo
- MOD: Speaker mode now also works properly for global phone calls
- MOD: Slightly changed the radio UI
- CLIENT: Added two-PC bridge support for setups where the microphone is connected to a different PC (same private network only)
- CLIENT: Added a mute button next to every speaker. Muting takes effect instantly, applies only to you and is remembered across restarts
- MOD: Improved SMS popup
- CLIENT: Improved Auto Gain
- CLIENT: Added a volume indicator when setting up Voice Activation
- CLIENT: FarmVoice now explains why Global Radio or Global Phone is unavailable: disabled network-wide, not enabled on the current server, or blocked for you
- CLIENT: The talking indicator now pulses instead of simply changing color
- CLIENT: Switched to WASAPI for audio handling. FarmVoice can now use the default Windows microphone and audio output devices
- CLIENT: Hopefully fixed an issue where FarmVoice was not detected correctly when using FS25 with OneDrive
- MOD: Fixed various translation issues
- CLIENT: Added groundwork for the upcoming free Microsoft Store release
- ALL: Bug fixes
1.1.1.0:
- The radio is more customizable: you can add your own end sounds and change their volume. The size of the radio can also be changed. Just click on the "SETUP" text in the radio display
- Radio channel and state are now saved per server
- The phone can be resized: new "Size" slider in the phone settings (60-180%). Text and buttons scale along with it, and the size is remembered
- Voice ranges reduced
- Client, mod & backend fixes
1.1.0.0:
- You can now add your own ringtones (modSettings/FS25_FarmVoice/ringtones). They must be WAV files
- Added a mute button to the phone
- New in the phone settings: "Withhold my number" - whoever you call sees "Unknown" instead of your number and name. Works for calls on the same server; over the global phone your number is still transmitted
- Contacts are now sorted alphabetically
- The client remembers the position and size of its window
- Client main window reworked: the talk and radio keys, the voice range and your own number now sit in the tiles, and the footer no longer gets cut off at higher display scaling
- Added group SMS: one admin, up to 16 members, one thread
- Added a mod download button to the client
- SMS storage rebuilt: one file per chat instead of one big file (modSettings/FS25_FarmVoice/servers//sms/). Opening the phone and receiving a message no longer stutter. Existing history is migrated on first start, the old sms.xml is kept as sms.xml.bak
- Deleting a chat now also removes its file from disk
- Global radio sound improvements
- Backend server fixes
- Installer improvements
Note: nothing is stored on the voice server except undelivered messages (max. 25 days). SMS are saved locally on your PC.
1.0.0.1:
- Fixed the in-game microphone info text
- Client microphone fixes
- Radio fixes and improvements
- Global phone fixes
- Fixed the pairing GUI not opening
- Updated some client libraries
1.0.0.0:
- First stable release
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