<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="transportBarrelModul.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="11" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="9" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="10" filename="$data/shared/assets/assetLibraryDecals_vmask.dds"/>
    <File fileId="24" filename="$data/shared/default_normal.dds"/>
    <File fileId="37" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="38" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="36" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="33" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="32" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="31" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="34" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="25" filename="$data/shared/window02_specular.dds"/>
    <File fileId="23" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="35" filename="shared/default_specular.dds"/>
    <File fileId="5" filename="textures/barrelHolder_diffuse.png"/>
    <File fileId="6" filename="textures/barrelHolder_normal.png"/>
    <File fileId="7" filename="textures/barrelHolder_specular.png"/>
    <File fileId="2" filename="textures/barrelsSET_diffuse.png"/>
    <File fileId="3" filename="textures/barrelsSET_normal.png"/>
    <File fileId="4" filename="textures/barrelsSET_specular.png"/>
    <File fileId="26" filename="textures/gardenSink03_diffuse.png"/>
    <File fileId="27" filename="textures/gardenSink03_normal.png"/>
    <File fileId="28" filename="textures/gardenSink03_specular.png"/>
    <File fileId="29" filename="textures/hoseRoll01_normal.dds"/>
    <File fileId="30" filename="textures/hoseRoll01_specular.dds"/>
    <File fileId="20" filename="textures/waterClock_albedo.dds"/>
    <File fileId="21" filename="textures/waterClock_normal.dds"/>
    <File fileId="22" filename="textures/waterClock_specular.dds"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="5" customShaderId="11">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="barrelHolder_mat" materialId="6">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="barrelsSET_mat" materialId="7">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="effect_mat" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="24"/>
    </Material>
    <Material name="gardenSink03_mat" materialId="9">
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
      <Glossmap fileId="28"/>
    </Material>
    <Material name="hoseHolder_mat" materialId="10" customShaderId="11">
      <Texture fileId="34"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="35"/>
      <Custommap name="detailSpecular" fileId="36"/>
      <Custommap name="detailNormal" fileId="37"/>
      <Custommap name="detailDiffuse" fileId="38"/>
    </Material>
    <Material name="lambert1" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.564706 0.564706 0.564706 1" customShaderId="11">
    </Material>
    <Material name="transportBarrelHose_mat" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="11">
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
      <Custommap name="detailSpecular" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailDiffuse" fileId="33"/>
      <CustomParameter name="colorScale" value="0.00788486 0.00788486 0.00788486"/>
    </Material>
    <Material name="waterClock_mat" materialId="14">
      <Texture fileId="20"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="waterClockGlass_mat" materialId="15" alphaBlending="true">
      <Texture fileId="23"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="transportBarrelModul.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="barrelModule_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.0001" clipDistance="200" nodeId="33" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="11">
      <Shape name="barrel_vis" shapeId="2" clipDistance="45" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="barrelHolder" translation="0 0 0.520734" shapeId="3" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="rivet03_decal" translation="0.291816 0.163615 0.0120492" shapeId="4" clipDistance="30" nodeId="36" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="0.299455 0.163615 -0.00791521" rotation="0 -24.4246 0" shapeId="4" clipDistance="30" nodeId="37" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="-0.300083 0.163615 0.0120492" shapeId="4" clipDistance="30" nodeId="38" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="-0.290813 0.163615 -0.00791521" rotation="0 -24.4246 0" shapeId="4" clipDistance="30" nodeId="39" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
        </Shape>
        <Shape name="barrelHolder" translation="0 0 -0.40613" shapeId="3" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="rivet03_decal" translation="0.291816 0.163615 0.0120492" shapeId="4" clipDistance="30" nodeId="41" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="0.299455 0.163615 -0.00791521" rotation="0 -24.4246 0" shapeId="4" clipDistance="30" nodeId="42" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="-0.300083 0.163615 0.0120492" shapeId="4" clipDistance="30" nodeId="43" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="rivet03_decal" translation="-0.290813 0.163615 -0.00791521" rotation="0 -24.4246 0" shapeId="4" clipDistance="30" nodeId="44" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
        </Shape>
        <Shape name="col" translation="0 0.00790417 -0.0564364" shapeId="5" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" clipDistance="100" nodeId="45" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="11"/>
      </Shape>
      <TransformGroup name="moduleAttacherJoint" translation="0 -0.0305957 0.0191458" nodeId="46"/>
      <TransformGroup name="fillUnit" nodeId="47">
        <Shape name="exactFillRootNode" translation="0 0 0.032298" shapeId="6" kinematic="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="48" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
        <Shape name="fillLevelClock_vis" translation="-8.05599e-09 0.40421 0.769166" scale="1.79801 1.79801 1.79801" shapeId="7" clipDistance="75" nodeId="49" castsShadows="true" receiveShadows="true" materialIds="14">
          <Shape name="waterClock_ring" translation="0 0 0.003" scale="1 1 0.570699" shapeId="8" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="14"/>
          <Shape name="waterClock_glass" translation="0 0 0.0004682" shapeId="9" nodeId="51" castsShadows="true" receiveShadows="true" materialIds="15"/>
          <TransformGroup name="numbersFillLevelFront" translation="0.009857 -0.004 0.00840288" rotation="0 0 -3.95088e-05" clipDistance="35" nodeId="52"/>
        </Shape>
        <Shape name="faucet" translation="0.077 0.094 0.742805" shapeId="10" clipDistance="50" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="9">
          <TransformGroup name="tapRot" translation="0.0432539 0.008 0.0800679" rotation="0 90 -90" nodeId="54">
            <Shape name="tap" translation="0 0.0013775 0" scale="0.729 0.729 0.728804" shapeId="11" clipDistance="50" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="9"/>
          </TransformGroup>
        </Shape>
        <TransformGroup name="hose" translation="1e-08 0.604846 -0.623526" rotation="0 180 0" clipDistance="80" nodeId="56">
          <Shape name="hoseRoll" shapeId="12" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="13"/>
          <Shape name="hoseHolder" shapeId="13" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="10"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="dischargeable" nodeId="59">
        <TransformGroup name="dischargeNode" translation="0 0.0847595 0.954364" nodeId="60"/>
        <Shape name="dischargeTrigger" translation="0 0.537747 1.48512" shapeId="14" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="61" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
        <TransformGroup name="effects" translation="0.0769076 0.0434147 0.9058" nodeId="62">
          <Shape name="liquidEffect" translation="0 -0.107287 0" scale="0.22 0.6 0.22" shapeId="15" visibility="false" clipDistance="100" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="8"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="triggers" nodeId="64">
        <Shape name="fillTrigger" translation="0 0 0.872516" shapeId="16" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="65" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="11"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
