<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="transportBarrowAnimal.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
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    <File fileId="27" filename="$data/maps/textures/shared/props/boardStack02_normal.png"/>
    <File fileId="28" filename="$data/maps/textures/shared/props/boardStack02_specular.png"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="20" filename="$data/shared/default_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/metalGalvanized_diffuse.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/metalGalvanized_normal.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverBumpy_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="22" filename="shared/default_specular.dds"/>
    <File fileId="29" filename="textures/strawBed_diffuse.png"/>
    <File fileId="30" filename="textures/strawBed_normal.png"/>
    <File fileId="19" filename="textures/transportBarrowDecals_diffuse.dds"/>
    <File fileId="21" filename="textures/transportBarrowDecals_specular.dds"/>
    <File fileId="3" filename="textures/transportBarrow_normal.dds"/>
    <File fileId="4" filename="textures/transportBarrow_specular.dds"/>
  </Files>


  <Materials>
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      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="boardStack02_mat" materialId="131">
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
      <Glossmap fileId="28"/>
    </Material>
    <Material name="default_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="strawPlane_mat" materialId="7">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
    </Material>
    <Material name="transportBarrow_mat" materialId="8" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 0.5 0"/>
    </Material>
    <Material name="transportBarrow_mat" materialId="9" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 0.6 0"/>
    </Material>
    <Material name="transportBarrow_mat" materialId="10" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 1 0"/>
    </Material>
    <Material name="transportBarrow_mat" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="transportBarrowDecals_mat" materialId="12" alphaBlending="true" customShaderId="5">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="13" diffuseColor="1 1 1 1">
    </Material>
    <Material name="white_metalPainted_mat" materialId="14" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="25"/>
    </Material>
    <Material name="white_silverScratched_mat" materialId="15" customShaderId="5">
      <Texture fileId="2"/>
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      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="transportBarrowAnimal.i3d.shapes">
  </Shapes>

  <Scene>
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      <TransformGroup name="cameras" translation="-0.00118858 0.229473 -2.84217e-16" nodeId="37">
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        </TransformGroup>
        <Camera name="indoorCamera" translation="-3.98538e-08 1.28974 -1.61269" rotation="160 -5.00896e-06 180" nodeId="40" fov="60" nearClip="0.1" farClip="5000" orthographicHeight="1"/>
        <TransformGroup name="cameraRaycastNode1" translation="0 1.38855 1.28053" nodeId="41"/>
        <TransformGroup name="cameraRaycastNode2" translation="0 2.72125 -1.77855" nodeId="42"/>
      </TransformGroup>
      <TransformGroup name="attachable" nodeId="43">
        <Shape name="attacherBar_attached" translation="0 0.444077 -0.807679" scale="0.937123 1 1" shapeId="3" visibility="false" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="11">
          <TransformGroup name="attacherJoint" translation="0 0 -0.928033" rotation="0 -90 0" nodeId="45"/>
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        </Shape>
      </TransformGroup>
      <Shape name="transportBarrow_vis" shapeId="5" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="8">
        <TransformGroup name="animalTransport" nodeId="53">
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</i3D>
