<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ladder.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="5" filename="textures/aluminiumLadder_diffuse.png"/>
    <File fileId="6" filename="textures/aluminiumLadder_normal.png"/>
    <File fileId="7" filename="textures/aluminiumLadder_specular.png"/>
    <File fileId="2" filename="textures/ladderSet_diffuse.png"/>
    <File fileId="3" filename="textures/ladderSet_normal.png"/>
    <File fileId="4" filename="textures/ladderSet_specular.png"/>
  </Files>


  <Materials>
    <Material name="aluminiumLadder_mat" materialId="5">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="ladderSet_mat" materialId="6">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="8" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="ladder.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="ladder_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.3" solverIterationCount="1" clipDistance="100" nodeId="16" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="8">
      <TransformGroup name="visuals" translation="0 0.042514 0" nodeId="17">
        <Shape name="ladder1_vis" shapeId="2" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="6"/>
        <Shape name="ladder2_vis" shapeId="3" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="ladder4" shapeId="4" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
        <Shape name="ladder3_vis" shapeId="5" clipDistance="100" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
